Warhammer Invasion LCG Launches
It's official. Fantasy Flight Games has launched the new Warhammer Invasion Living Card Game [Amazon, Funagain]. We're stoked. Not only does the game look top notch, different, deep, well-themed and fun, it's also launching during a dormant patch of the World of Warcraft TCG. Don't be confused though - these games aren't similar except for the fantasy settings (Warcraft ripped off Warhammer after all).
What makes it pair well with the WoW TCG lull is the approach of the system. Warhammer is a Living Card Game, not a Trading Card Game or a Collectible Card Game. You don't buy gobs of boosters in shotgun's hope of collecting rares. Instead you can buy what are essentially story packs - injections of cards for a specific faction, each containing the entire set of cards for the expansion. If you decide you like the Orks best, for instance (this launch of the base set has cards for six different factions) , then you can keep the game fresh by paying 10 bucks for each Orc story pack every few months.
In other words, compared to a TCG or a CCG, an LCG can be quite cheap, and we expect to be playing both going forward in parallel lines.
And what a looker this is, too. We recommend you checkout the full blown preview / tutorial videos of Warhammer Invasion published from Fantasy Flight Games themselves. They're entertaining and thorough enough that we might just very well throw away the rulebook. The Introduction video is up top, and there are four more sections that follow. Enjoy!
- Introduction
- Capital Board Overiew
- Card Overview
- Setup - First Turn
- Play Example - Conclusion
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Posted by Critical Gamers Staff at October 7, 2009 5:10 PM