September 15, 2008

WoW TCG: Darkmoon Faire Collector's Set

DarkmoonFaire.jpgThe World of Warcraft TCG has awoken from it's summer-long slumber with the release of a new mini-collection of cards. The new Darkmoon Faire Collector's Set [Amazon, Funagain] follows the same vein as last year's Feast of Winter Veil as a fixed collection of cards pulled straight from a seasonal event in the the World of Warcraft massively online RPG.

Now, don't be confused. While the Darkmoon Faire has traditionally been a WoW TCG card tournament and release event hosted by Upper Deck, this Darkmoon Faire collector's set is completely unrelated.

In World of Warcraft Mythos, the Darkmoon Faire is a traveling carnival (smells like cabbage), appearing at the front door of either Horde or Alliance cities every few weeks. This new WoW TCG collector's set includes a new series of pretty darn powerful cards that represent characters, items and events that any Faire-goer will quickly recognize

The Darkmoon Faire Collector's set includes the 5 cards of the promotional set(see below), 2 boosters packs, and a chance of drawing one of the rare loot cards from all previous sets. Thankfully, this doesn't include the ultra common cards - like Pet Biscuts - so we're talking about real loot here.

The set also includes a nice little nugget of goodness: A new card type! For the first time in the WoW TCG, the 'Location' card type appears, and surprise! It's the Darkmoon Faire!

On quick review it seems pretty darn tasty. On further review we're reaching for a ketchup-stained bib. Here's the skinny:

TheDarkmoonFaireLocationCard.jpg


"Introducing the World of Warcraft TCG's first new card type: locations. Locations represent your hero's base of operations or a place where he or she has recently visited or explored. From a gameplay perspective, locations are similar to quests in that you place them face up in your resource row. There are, however, two major differences between locations and quests:

1. When you complete a quest, you have to turn it face down. Locations have no such requirement. You can use a location's power over and over.

2. You can control only one location at a time, even if the locations have different names. If you ever control two or more locations, all but one of them (your choice) are immediately turned face down. Each player may control one location."



Along with the Darkmoon Faire location card, the set includes this other pretty sweet cards as well. Thankfully, unlike some choice cards from Feast of Winter Veil, these cards don't seem to break any of the raid decks.

  • Blastenheimer 5000 Ultra Cannon: Cost 7 Ability; Ongoing: 3, Tap, You may put an ally card from your hand into play. If you do, destroy it at the start of the next turn.

  • Sayge: Cost 4 Ally, At the start of your turn, remove the top card of target opponent's deck from the game. If it's an ability, ally, or equipment card, you may play it this game. (Pay costs as normal.)

  • Silas Darkmoon: Cost 6 Ally; Silas has ATK equal to the combined ATK of all other allies in your party, and health equal to the combined health of all other allies in your party.

  • Darkmoon Card: Madness; Cost 4 Trinket; On your turn: 2, Tap, Remove the top card of target opponent's deck from the game. If it's an ability, ally, or equipment card, he destroys a card of that kind he controls.

  • The Darkmoon Faire: Location; 1, Tap, Discard a card Draw a card.
    At the start of your turn, if you control cards in play with costs 1, 2, 3, 4, 5, 6, 7, and 8, you win the game.

The Darkmoon Faire Collector's Set is now shipping from Amazon and Funagain Games.

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Posted by Critical Gamers Staff at September 15, 2008 5:53 PM

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